Changelog

Change Log 3

28th September 2020

Added a number of other minor details

Fixed mis-aligned textures

Fixed possible bomb-stuck spots on ceiling fixtures

Reworked Terrorist spawn ceiling

Reworked hoarding at Radio

Tweaked decals in several places

Updated warmup arena ceiling to match CT spawn

Change Log 2

22nd September 2020

Added experimental clipping on spiral staircase using DuongC's method. Although now smoother, the walkable width has been reduced to minimise snagging on the inside-end of the steps. This is unfortunately an unavoidable trade-off, so I'd like to know your thoughts on the matter as to which you prefer.

Added radar location names

Fixed outdated navigation mesh issues, and extended this to add better bot support problematic areas.

Fixed various misaligned textures

Reworked ceiling on CT-middle approach

Reworked ceiling on Terrorist approach

Tweaked lighting and refined textures in CT spawn spawn hall