Change Log 3
Added a number of other minor details
Fixed mis-aligned textures
Fixed possible bomb-stuck spots on ceiling fixtures
Reworked Terrorist spawn ceiling
Reworked hoarding at Radio
Tweaked decals in several places
Updated warmup arena ceiling to match CT spawn
Change Log 2
Added experimental clipping on spiral staircase using DuongC's method. Although now smoother, the walkable width has been reduced to minimise snagging on the inside-end of the steps. This is unfortunately an unavoidable trade-off, so I'd like to know your thoughts on the matter as to which you prefer.
Added radar location names
Fixed outdated navigation mesh issues, and extended this to add better bot support problematic areas.
Fixed various misaligned textures
Reworked ceiling on CT-middle approach
Reworked ceiling on Terrorist approach
Tweaked lighting and refined textures in CT spawn spawn hall